

A majority of the game takes place in the Balan Theater which appears to those who face “an imbalance in their heart.” Playing as either Leo Craig or Emma Cole you are whisked away to a magical realm by the mysterious Balan. The story in Balan Wonderworld is very light and relies heavily on platforming-based gameplay. Modes: Single-player, multiplayer (1 to 2 players)ĮSRB Rating : E10+ (For All, 10 years and over) An epic adventure awaits in Balan Wonderworld Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, Let’s take the stage to see what Balan Wonderworld has to offer. There are some fun ideas in the game that young and old gamers will enjoy. You play as one of two characters who dawn different costumes to take advantage of unique abilities in order to overcome shadowy figures. The catchy music, charming characters and 12 unique worlds take you on a wild, challenging quest. If you are looking for a magical 3D platform adventure, Balan Wonderworld offers some classic fun with new twists.If you are looking for a magical 3D platform adventure, Balan Wonderworld offers some classic fun with new twists.

Modes: Single-player, multiplayer (1 to 2 players)ĮSRB Rating : E10+ (For All, 10 years and over) An epic adventure awaits in Balan Wonderworld Platforms: Nintendo Switch, PlayStation 4, PlayStation 5, Let’s take the stage to see what Balan Wonderworld has to offer. A majority of the game takes place in the Balan Theater which appears to those who face “an imbalance in their heart.” Playing as either Leo Craig or Emma Cole you are whisked away to a magical realm by the mysterious Balan. The two troubled youth must overcome their personal demons and save the day. They’ll need to face off against the Negati, shadowy monsters who are born from the darkness of Wonderworld’s visitors.
#Balan wonderworld face free
As you battle through the twelve worlds you begin to free others of their personal burdens. I won’t reveal all the details here to avoid spoilers, but this follows a classic, albeit very light good vs. The main map for the Balan experience begins on Tim Island which has gates to access the 12 different worlds. Cute creatures dot the island and are interesting to interact with between major levels. The game starts you off with three open gates that let you access three different levels. In order to continue to progress you’ll need to unlock and collect Balan Statues. It takes quite a bit of time and effort to access worlds 4, 5 and 6 requiring 25 statues to unlock. This feat will require a lot of backtracking, returning to previously completed levels for remaining statues. These new statues only become accessible with newly unlocked costumes, but I found a lot of the replaying of levels becomes very onerous. I wanted to see new worlds and not the same levels repeated. The end of each level concludes with a cutscene that explains the context of the world and the boss you are about to face. It would be ideal to see this come at the start of the stage, so players have a better idea of what’s happening in regard to the story. A prime example of this is found in Chapter 2 – “The Dolphin and the Diver” where a young diver feels betrayed by a Dolphin buddy during a deep-sea dive. This is shown just before the boss fight, but it would be better suited at the start of the level. This would help to explain why you are in a water environment battling a dolphin-like enemy. Small touches like this would go a long way in creating a more cohesive story. Much of Balan Wonderworld’s characters, music and environments are beautiful, but the inconsistent controls hamper the experience. The fact that the majority of the experience is controlled via a single button is the core of the gameplay issues. The shoulder buttons do allow players to swap between different costumes, but that’s the extent of the controls. It would be great to see the control layout expanded. This would really factor in well with so many unique costumes and abilities, secondary buttons for new skills would bring a lot to the table.
